Game AI Pro 360: Guide to Architecture

Game AI Pro 360: Guide to Architecture

作者: Rabin Steve
出版社: CRC
出版在: 2019-09-25
ISBN-13: 9780367151041
ISBN-10: 0367151049
裝訂格式: Quality Paper - also called trade paper
總頁數: 408 頁





內容描述


Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.
 
Key Features            

Provides real-life case studies of game AI in published commercial games
Material by top developers and researchers in Game AI
Downloadable demos and/or source code available online


作者介紹


Steve Rabin has 15 years at Nintendo of America, 4 years at various game developer start-ups, and 7 years of college teaching experience. He has been the invited keynote speaker at several academic AI conferences, founder and summit advisor for the AI Summit at GDC, GDC speaker, and founder/manager of the AI Game Programmers Guild.




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