Learning C# by Developing Games with Unity 2020 - Fifth Edition: An enjoyable and intuitive approach to getting started with C# programming and Unity

Learning C# by Developing Games with Unity 2020 - Fifth Edition: An enjoyable and intuitive approach to getting started with C# programming and Unity

作者: Ferrone Harrison
出版社: Packt Publishing
出版在: 2020-08-21
ISBN-13: 9781800207806
ISBN-10: 1800207808
裝訂格式: Quality Paper - also called trade paper
總頁數: 366 頁




內容描述


Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey Features Understand C# programming basics, terminology, and coding best practices Put your knowledge of C# concepts into practice by building a fun and playable game Come away with a clear direction for taking your C# programming and Unity game development skills to the next level Book Description Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects. What you will learn Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior Who this book is for If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.




相關書籍

Python 遊戲開發講座進階篇|動作射擊與 3D賽車

作者 廣瀬豪 吳嘉芳 譯

2020-08-21

Scratch 3.0動畫遊戲設計

作者 鄭苑鳳

2020-08-21

GPU-based Parallel Implementation of Swarm Intelligence Algorithms

作者 Ying Tan

2020-08-21