GPU Pro 2: Advanced Rendering Techniques (Hardcover)

GPU Pro 2: Advanced Rendering Techniques (Hardcover)

作者: Wolfgang Engel
出版社: A K Peters
出版在: 2011-02-14
ISBN-13: 9781568817187
ISBN-10: 1568817185
裝訂格式: Hardcover
總頁數: 470 頁





內容描述


This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes techniques for handheld programming to reflect the increased importance of graphics on mobile devices. It covers geometry manipulation, effects in image space, shadows, 3D engine design, GPGPU, and graphics-related tools.




相關書籍

游戲設計的100個原理

作者 [美] Wendy Despain

2011-02-14

Maya 2020從新手到高手

作者 來陽

2011-02-14

Unity 著色器和屏幕特效開發秘笈, 2/e

作者 艾倫·朱科尼 (Alan Zucconi) 肯尼斯·拉默斯 (Kenneth Lammers)

2011-02-14