Introduction to Game Programming with C++ (Paperback)

Introduction to Game Programming with C++ (Paperback)

作者: Alan Thorn
出版社: Jones and Bartlett
出版在: 2007-05-29
ISBN-13: 9781598220322
ISBN-10: 1598220322
裝訂格式: Paperback
總頁數: 367 頁





內容描述


Description

Introduction to Game
Programming with C++ explores the world of game development with a focus
on C++. This book begins with an explanation of the basics of mathematics as
it relates to game programming, covers the fundamentals of C++, and describes
a number of algorithms commonly used in games. In addition, it discusses
several libraries that can help you manage graphics, add audio, and create
installation software so you can get started on the path to making both 2D and
3D games.

Understand the basics of programming in C++, including working with
variables, constants, arrays, conditional statements, pointers, and
functions.
Learn how to use the ClanLib library to make 2D games.
Discover how the OGRE graphics library can be used to implement particle
systems and other effects in 3D games.
Find out how to integrate sound and music into your game.

         The companion files
containing all the source code from the book can be downloaded from
www.wordware.com/files/cppgames.




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