Computer Programming for Absolute Beginners

Computer Programming for Absolute Beginners

作者: Joakim Wassberg
出版社: Packt Publishing
出版在: 2020-07-30
ISBN-13: 9781839216862
ISBN-10: 1839216867
裝訂格式: Quality Paper - also called trade paper
總頁數: 430 頁





內容描述


Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree
Key Features

Understand the fundamentals of a computer program and apply the concepts you learn to different programming languages
Gain the confidence to write your first computer program
Explore tips, techniques, and best practices to start coding like a professional programmer

Book Description
Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language.
Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro.
By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set.
What you will learn

Get to grips with basic programming language concepts such as variables, loops, selection and functions
Understand what a program is and how the computer executes it
Explore different programming languages and learn about the relationship between source code and executable code
Solve problems using various paradigms such as procedural programming, object oriented programming, and functional programming
Write high-quality code using several coding conventions and best practices
Become well-versed with how to track and fix bugs in your programs

Who this book is for
This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.


目錄大綱


Introduction to computer programs
Introduction to Programming Languages
Types of Applications
Software Projects and How We Organize Our Code
Sequence - The Basic Building Block of a Computer Program
Working with Data - Variables
Program Control Structures
Understanding Functions
When Things Go Wrong - Bugs and Exceptions
Programming Paradigms
Programming Tools and Methodologies
Code Quality
Appendix A- How to Translate the Pseudocode into Real Code


作者介紹


Joakim Wassberg is a software developer who for the past 30 years has worked in a variety of areas, such as security in financial systems, secure payment systems, and as a specialist and architect of development methods.
Throughout his career, he has always worked with education in programming, from introducing children in a playful way to take their first steps, to teaching senior developers a new technology or development methodology, and from company training to university courses. Since 2014, together with his wife, he has run the company Arthead, which works exclusively in education and educational development.




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