Game Hacking: Developing Autonomous Bots for Online Games (Paperback)

Game Hacking: Developing Autonomous Bots for Online Games (Paperback)

作者: Nick Cano
出版社: No Starch Press
出版在: 2016-07-01
ISBN-13: 9781593276690
ISBN-10: 1593276699
裝訂格式: Paperback
總頁數: 304 頁





內容描述


You don't need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.
Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries.Level up as you learn how to:

Scan and modify memory with Cheat Engine
Explore program structure and execution flow with OllyDbg
Log processes and pinpoint useful data files with Process Monitor
Manipulate control flow through NOPing, hooking, and more
Locate and dissect common game memory structures

You'll even discover the secrets behind common game bots, including:

Extrasensory perception hacks, such as wallhacks and heads-up displays
Responsive hacks, such as autohealers and combo bots
Bots with artificial intelligence, such as cave walkers and automatic looters

Game hacking might seem like black magic, but it doesn't have to be. Once you understand how bots are made, you'll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.




相關書籍

鋼索上的管理課: 駭客、災變與多變動時代的韌性管理學

作者 吳明璋

2016-07-01

Hacking Exposed Computer Forensics, 2/e: Computer Forensics Secrets & Solutions (Paperback)

作者 Aaron Philipp David Cowen Chris Davis

2016-07-01

從實踐中學習 Nmap 滲透測試

作者 大學霸IT達人

2016-07-01