Multiple User Interfaces: Cross-Platform Applications and Context-Aware Interfaces
內容描述
Description:
Multiple User Interfaces allow people using
mobile phones, lap tops, desk tops, palm tops or PDAs to access and read
information from their central server or the internet in a coherent and
consistent way and to communicate effectively with other users who may be
using different devices. MUIs provide multiple views of the information
according to the device used and co-ordinate communication between the users.
Multiple User Interfaces: Engineering
and Applications Frameworks is the first work to describe user interface
design for mobile and hand-held devices such as mobile phones. Given the
proliferation of books on web site design in the late '90s, this promises to
be the forerunner in a new wave of books dealing with the issues specific to
small screens, limited memory and wireless transmission. It also deals
with problems relating to multi-user functionality and sharing the same
application over various platforms.
Offers a comprehensive account of
state-of-the-art research
Combines human and technical aspects including
social interaction, workflow, HCI, & system architectures.
Provides practical toolkits, guidelines and
experience reports
Includes contributions from leading
experts at all the key institutions – Virginia Tech, Concordia
University, Lancaster University, Ericsson & Intel
With such a unique and cutting-edge approach
researchers and developers working on user interface design in companies
manufacturing handsets and other portable devices, university HCI groups and
companies providing web-based information services for delivery to hand-held
devices will find this indispensable.
Table of Contents:
Acknowledgements.
About the Editors.
Contributors.
PART I. BASIC TERMINOLOGY, CONCEPTS, AND
CHALLENGES.
- Executive Summary and Book Overview (Ahmed
Seffah and Homa Javahery). - Multiple User Interfaces: Cross-Platform
Applications and Context-Aware Interfaces (Ahmed Seffah and Homa
Javahery).
PART II. ADAPTATION AND CONTEXT-AWARE USER
INTERFACES. - A Reference Framework for the Development of
Plastic User Interfaces (David Thevenin, et al.). - Temporal Aspects of Multi-Platform Interaction
(David England and Min Du). The PALIO Framework for Adaptive Information
Services (Constantine Stephanidis, et al.).
PART III. DEVELOPMENT TECHNOLOGY AND LANGUAGES.Building Multi-Platform User Interfaces with
UIML (Mir Farooq Ali, et al.).- XIML: A Multiple User Interface Representation
Framework for Industry (Angel Puerta and Jacob Eisenstein). - AUIT: Adaptable User Interface Technology,
with Extended Java Server Pages (John Grundy and Wenjing Zou).
PART IV. MODEL-BASED DEVELOPMENT. - Adaptive Task Modeling: From Formal Models to
XML Representations (Peter Forbrig, et al.). - Multi-Model and Multi-Level Development of
User Interfaces (Jean Vanderdonckt, et al.). - Supporting Interactions with Multiple
Platforms Through User and Task Models (L. Marucci, et al.).
PART. V ARCHITECTURES, PATTERNS, AND DEVELOPMENT
TOOLKITS. - Migrating User Interfaces Across Platforms
Using HCI Patterns (Homa Javahery, et al.). - Support for the Adapting Applications and
Interfaces to Context (Anind K. Dey and Gregory D. Abowd). - A Run-time Infrastructure to Support the
Construction of Distributed, Multi-User, Multi-Device Interactive Applications
(Simon Lock and Harry Brignull).
PART VI. EVALUATION AND SOCIAL IMPACTS.
15 Assessing Usability across Multiple User
Interfaces (Gustav Öquist, et al.). - Iterative Design and Evaluation of Multiple
Interfaces for a Complex Commercial Word Processor (Joanna McGrenere). - Inter-Usability of Multi-Device Systems - A
Conceptual Framework (Charles Denis and Laurent Karsenty).
Subject Index.