Unity in Action, Third Edition: Multiplatform Game Development in C#
內容描述
Unity in Action, Third Edition teaches you to write and deploy games with Unity. Joe Hocking's expert instruction has given thousands of aspiring game developers a clear starting point for their journey into Unity. Starting with the initial groundwork of a new game development project, you'll quickly progress to creating scripts and building easy-to-read UIs. Now for the first time, this fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality. Unity in Action, Third Edition teaches you to write and deploy games with Unity. You'll work through interesting and engaging examples of 2D, 3D, and AR/VR games to get hands-on experience of Unity's intuitive workflow tools and state-of-the-art rendering engine. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
作者介紹
Joe Hocking is a software engineer who specializes in interactive media development. He currently works for Qualcomm, wrote most of the third edition while working for BUNDLAR, and wrote the first edition while at Synapse Games. He has also taught classes at the University of Illinois Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago. He lives in the Chicago suburbs with his wife and two kids. His website is www.newarteest.com.