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Unity 2017 Game Development Essentials - Third Edition

Unity 2017 Game Development Essentials - Third Edition

作者 Tommaso Lintrami / 出版社 Packt Publishing

2018-01-29


Learning Vulkan

Learning Vulkan

作者 Parminder Singh / 出版社 Packt Publishing

2016-12-19


Vulkan Cookbook

Vulkan Cookbook

作者 Pawel Lapinski / 出版社 Packt Publishing

2017-04-28


3D Game Design with Unreal Engine 4 and Blender

3D Game Design with Unreal Engine 4 and Blender

作者 Justin Plowman / 出版社 Packt Publishing

2016-06-30


Unreal Engine 4 Game Development Essentials(Paperback)

Unreal Engine 4 Game Development Essentials(Paperback)

作者 Satheesh PV / 出版社 Packt Publishing

2016-02-29


Unity Game Development Blueprints (Paperback)

Unity Game Development Blueprints (Paperback)

作者 John P. Doran / 出版社 Packt Publishing

2014-11-10


Blender 3D Printing Essentials Paperback

Blender 3D Printing Essentials Paperback

作者 Gordon Fisher / 出版社 Packt Publishing

2013-11-23


Computer Graphics Programming in OpenGL with JAVA (English) 2nd 版本

Computer Graphics Programming in OpenGL with JAVA (English) 2nd 版本

作者 V. Scott Gordon John L. Clevenger / 出版社 Mercury Learning

2018-10-29


Latency and Distortion of Electromagnetic Trackers for Augmented Reality Systems (Paperback)

Latency and Distortion of Electromagnetic Trackers for Augmented Reality Systems (Paperback)

作者 Henry Himberg Yuichi Motai / 出版社 Morgan & Claypool

2014-05-01


Unity in Action: Multiplatform game development in C# , 2/e (Paperback)

Unity in Action: Multiplatform game development in C# , 2/e (Paperback)

作者 Joe Hocking / 出版社 Manning

2018-04-25


3ds Max Modeling: Bots, Mechs, and Droids (Wordware Game and Graphics Library)

3ds Max Modeling: Bots, Mechs, and Droids (Wordware Game and Graphics Library)

作者 Jon Weimer / 出版社 Jones and Bartlett

2008-05-22


Beginning OpenGL Game Programming, 2/e (Paperback)

Beginning OpenGL Game Programming, 2/e (Paperback)

作者 Luke Benstead / 出版社 Course Technology

2009-04-01


Augmented Reality: An Emerging Technologies Guide to AR (Paperback)

Augmented Reality: An Emerging Technologies Guide to AR (Paperback)

作者 Greg Kipper Joseph Rampolla / 出版社 Syngress Media

2012-11-19


Make Your Own Pixel Art: Create Graphics for Games, Animations, and More!

Make Your Own Pixel Art: Create Graphics for Games, Animations, and More!

作者 Dawe Jennifer Humphries Matthew / 出版社 No Starch Press

2019-03-12


Invent Your Own Computer Games with Python, 4/e (Paperback)

Invent Your Own Computer Games with Python, 4/e (Paperback)

作者 Al Sweigart / 出版社 No Starch Press

2016-12-16



Cisco Unity Connection (Paperback)

Cisco Unity Connection (Paperback)

作者 David Schulz / 出版社 Cisco Press

2011-06-27


Cisco Unity Fundamentals

Cisco Unity Fundamentals

作者 Brian Morgan Moises Gonzalez / 出版社 Cisco Press

2004-07-16


Basics of Game Design (Paperback)

Basics of Game Design (Paperback)

作者 Michael Moore / 出版社 A K Peters

2011-03-18


Game Engine Gems 2 (Hardcover)

Game Engine Gems 2 (Hardcover)

作者 Eric Lengyel / 出版社 A K Peters

2011-02-14